Master Server Kit

Master Server Kit is a complete library that allows you to host your UNET-based multiplayer game on a dedicated server.


  • Player registration and authentication (can be bypassed if desired).
  • Guest mode.
  • Matchmaking supporting public and private games. Independent game server instances are dynamically spawned and destroyed as needed.
  • Chat with support for public and private messages and an unlimited number of channels.
  • Player’s persistent data storage in a database. Default implementations provided for SQLite, MongoDB and LiteDB.
  • Complete and extensively documented C# source code.
  • Compatible with games using UNET’s low-level API and games using UNET’s high-level API.
  • Includes demo that showcases the functionality of the kit.